
public class Trampoline extends BlockObject {
	private TrampolineTarget target;
	private int targetInt;
	private boolean isAvailable;
	public TrampolineTarget getTarget() {
		return target;
	}
	public void setTarget(TrampolineTarget target) {
		this.target = target;
	}
	public int getTargetInt() {
		return targetInt;
	}
	public void setTargetInt(int targetInt) {
		this.targetInt = targetInt;
	}
	public boolean isAvailable() {
		return isAvailable;
	}
	public void setAvailable(boolean isAvailable) {
		this.isAvailable = isAvailable;
	}
	
	public Trampoline(Point pt, char c)
	{
		setLocation(pt);
		setCharacter(c);
		setAvailable(true);
	}
}
